Instance-level 3D Object Reconstruction via Render-and-Compare

The same intelligent tracking algorithm can intelligently classify human/vehicles, identify multiple targets, and support large scene monitoring, ...







Direct Interactive 3D Modeling in a Semi-Immersive Environment
For each scenario, we use the random rapidly-exploring tree (RRT) algorithm [18] to generate a large set of candidate paths. The RRT algorithm is well suited ...
LQG-MP: Optimized Path Planning for Robots with Motion ...
? Random traffic generation: Vehicles and their dynamic properties are randomly gener- ated to randomly populate the environment around the Ego. With this ...
[DELIVERABLE 2.7] METHODOLOGY, PROCEDURES ... - PRISSMA
This paper proposes a method, Neural Object Learning (NOL), that creates synthetic images of objects in arbitrary poses by combining only a few observations ...
Neural Object Learning for 6D Pose Estimation Using a Few ...
A Mixed-signal 3D Footstep Planning SoC for Motion Control of Humanoid Robots with Embedded. Zero-Moment-Point based Gait Scheduler and Neural Inverse ...
A Mixed-signal 3D Footstep Planning SoC for Motion ... - VLSI@NU
Castéra, 3D Modelling of random cellulosic fibrous networks based on X-ray tomography and image analysis, Compos. Sci. Technol. 65. (2005) ...
Comportement thermique des parois, Caractérisation de l'interface ...
special movements of stepping over/onto object. ? Mapping information is utilized for footstep planning. 2D Pathfinding Result target start. 3D Footstep.
Frogs and Branching Random Walks - mediaTUM
In every step the active frogs independently move to a neighbouring vertex that is chosen according to the transition function ? as depicted in the right ...
Mod`eles pour la Création Interactive et Intuitive d'Objets ... - IRIT
no optimization step for fitting the 3D shape to the 2D contours. This yields interactive performances and avoids any non-desired oscillation of the ...
Quad Meshing - Inria
The optimization of geometry of a quad mesh aims to opti- mize the shape of its facets, by changing the 3D position of vertices, while leaving connectivity ...
Exploration of Continuous Variability in Collections of 3D Shapes - LIX
These component arrows allow the user to see, at a glance, the main ways in which the relative positions of components can change under the deformation model.
Sports Illustrated for Kids - Football (USA)
RESULTS: Boys with ASD spent more time than did boys with TD playing video games (2.1 vs 1.2 h/d). Both the ASD and ADHD groups had greater in-room video game ...
How Do Typically Developing Children and Children with ASD Play ...
To facilitate the early TD of children in elementary school, we have developed a game-based motor coordination (GBMC) learning model. This model ...