Rolling Horizon Evolutionary Algorithms in General Video Game ...

This dissertation engages conversations about the meaning and function of videogames within domestic spaces in 1990s and 2000s convergence culture.







Procedural Personas for Player Decision Modeling and Procedural ...
This dissertation explores indie game design, comparing it to academic and industry game design to see if it represents a different paradigm.
Structured Multimodal Reinforcement Learning for Playing NetHack
Turn-based systems are generally used in games that have complex systems that require thinking on how to execute a turn properly. Games such as ...
Learning Combat in NetHack - AAAI
A turn-based game, it takes place on a 2D ASCII-rendered grid, with a player avatar able to move around, pick up items, fight monsters, and ...



Autres Cours:

Narrative of My Captivity Among the Sioux Indians